Thursday, June 17, 2010

News: This Ain't Your Daddy's Space Paranoids

So, did you guys and gals hear about the new Tron movie coming out sometime around the end of this year? It's called Tron: Legacy, and here's one of the trailers just in case you don't believe my senile ramblings. Welp, little did I know that my review of Discs of Tron from yesterday was going to end up being somewhat topical, but it seems that the fine people at Propaganda Games are working on making a new tie-in video game called Tron: Evolution. Here, check it out:

Strangely, I find it somewhat reminiscent of the gameplay in Spider-Man 2 for the PS2, and I'm okay with that. The main attack mechanic at these early stages is the iconic ID disc, which it seems can be upgraded in various ways. I'm holding out hope, however, that you'll eventually be able to pick up different types of weapons as well as you go along. As regards the combat system in all . . . well, it's too early to make any real judgments, but I'm cautiously optimistic.

This? Wellllll . . . this I'm not so enamored with.

I love lightcycles, don't get me wrong. Just like every other kid who grew up watching the original Tron film, I found the the lightcycle game to be hypnotically cool. Even as an adult, my fascination with the system continued . . . the geometrical precision of it, the sleek look of the bikes, and the system of elimination of the opposition all made up for an extremely awesome game. I've downloaded and played several version of the lightcycle game, both officially licensed and not, and one of my favorite games on a Tron based MUD that I used to play was the ASCII who-types-the-fastest version of lightcycles.

But this? This is just a racing game. And I generally despise racing games or anything that has most of the trappings of a racing game. As much as I love the Grand Theft Auto series, I dread the inevitable drag race missions that encrust it like nasty little barnacles. As much as I love Final Fantasy VII for its setting, characters, and whatnot, I hate the motorcycle-riding escape from Midgar that sits at the end of the game's opening act. And now I'm gonna have to go ahead and get all geared up to hate the level (or, goodness forefend, levels) of Tron: Evolution indicated in this video.

One of the greatest parts of the lightcycle arena was the claustrophobic feel it evoked, a feeling which became more and more prominent as the game went on and the field grew ever smaller and more cut off as a winding maze of light trails were laid down. Racing along in a single direction with no sharp right-angle turns and apparently very little chance that you'll hit enemy light trails for any serious amount of damage . . . well, it just takes all the fun out of it.

That said, it is at least consistent with what can be seen of the lightcycle race shown in this Tron: Legacy trailer, but honestly all that really does is make me more pessimistic about the movie as well.

Still! As I said, cautiously optimistic. I might have preferred a direct remake of Discs of Tron, but I suppose I can give Tron: Evolution the benefit of a doubt for now. (via

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